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std::move example

Guide

copy constructors and copy assignment operators

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MemoryBlock(const MemoryBlock& other)
MemoryBlock& operator=(const MemoryBlock& other)

move constructors and move assignment operators

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MemoryBlock(MemoryBlock&& other)  
MemoryBlock& operator=(MemoryBlock&& other)

example_move

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#include <iostream>
#include <stdio.h>

#include <utility>
#include <vector>
#include <string>

class MemoryBlock
{
public:

// Simple constructor that initializes the resource.
explicit MemoryBlock(size_t length)
: _length(length)
, _data(new int[length])
{
std::cout << "In MemoryBlock(size_t). length = "
<< _length << "." << std::endl;
}

// Destructor.
~MemoryBlock()
{
std::cout << "In ~MemoryBlock(). length = "
<< _length << ".";

if (_data != nullptr)
{
std::cout << " Deleting resource.";
// Delete the resource.
delete[] _data;
}

std::cout << std::endl;
}

// Copy constructor.
MemoryBlock(const MemoryBlock& other)
: _length(other._length)
, _data(new int[other._length])
{
std::cout << "In MemoryBlock(const MemoryBlock&). length = "
<< other._length << ". Copying resource." << std::endl;

std::copy(other._data, other._data + _length, _data);
}

// Copy assignment operator.
MemoryBlock& operator=(const MemoryBlock& other)
{
std::cout << "In operator=(const MemoryBlock&). length = "
<< other._length << ". Copying resource." << std::endl;

if (this != &other)
{
// Free the existing resource.
delete[] _data;

_length = other._length;
_data = new int[_length];
std::copy(other._data, other._data + _length, _data);
}
return *this;
}

// Retrieves the length of the data resource.
size_t Length() const
{
return _length;
}

// Move constructor.
MemoryBlock(MemoryBlock&& other)
: _data(nullptr)
, _length(0)
{
std::cout << "In MemoryBlock(MemoryBlock&&). length = "
<< other._length << ". Moving resource." << std::endl;

// Copy the data pointer and its length from the
// source object.
_data = other._data;
_length = other._length;

// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other._data = nullptr;
other._length = 0;
}

// Move assignment operator.
MemoryBlock& operator=(MemoryBlock&& other)
{
std::cout << "In operator=(MemoryBlock&&). length = "
<< other._length << "." << std::endl;

if (this != &other)
{
// Free the existing resource.
delete[] _data;

// Copy the data pointer and its length from the
// source object.
_data = other._data;
_length = other._length;

// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other._data = nullptr;
other._length = 0;
}
return *this;
}

private:
size_t _length; // The length of the resource.
int* _data; // The resource.
};

void TestSTLObject()
{
std::string str = "Hello";
std::vector<std::string> v;

// uses the push_back(const T&) overload, which means
// we'll incur the cost of copying str
v.push_back(str);
std::cout << "After copy, str is \"" << str << "\"\n";

// uses the rvalue reference push_back(T&&) overload,
// which means no strings will be copied; instead, the contents
// of str will be moved into the vector. This is less
// expensive, but also means str might now be empty.
v.push_back(std::move(str));
std::cout << "After move, str is \"" << str << "\"\n";

std::cout << "The contents of the vector are \"" << v[0]
<< "\", \"" << v[1] << "\"\n";

/*
After copy, str is "Hello"
After move, str is ""
The contents of the vector are "Hello", "Hello"
*/
}

void TestMyObjectWithoutUseMove()
{
std::vector<MemoryBlock> v;
MemoryBlock mb1(25);
//MemoryBlock mb2(75);
//MemoryBlock mb3(50);

v.push_back(mb1);
//v.push_back(mb2);
//v.push_back(mb3);

/*
In MemoryBlock(size_t). length = 25.
In MemoryBlock(const MemoryBlock&). length = 25. Copying resource.
In ~MemoryBlock(). length = 25. Deleting resource.
In ~MemoryBlock(). length = 25. Deleting resource.
*/
}

void TestMyObjectWithUseMove()
{
std::vector<MemoryBlock> v;

MemoryBlock mb1(25);
// MemoryBlock mb2(75);
// MemoryBlock mb3(50);

v.push_back(std::move(mb1));
//v.push_back(MemoryBlock(75));
//v.insert(v.begin() + 1, MemoryBlock(50));

/*
In MemoryBlock(size_t). length = 25.
In MemoryBlock(MemoryBlock&&). length = 25. Moving resource.
In ~MemoryBlock(). length = 0.
In ~MemoryBlock(). length = 25. Deleting resource.
*/
}

int main(int argc, char const *argv[])
{
//TestSTLObject();
//TestMyObjectWithoutUseMove();
TestMyObjectWithUseMove();
return 0;
}

rewrite move constructor

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// Move constructor.  
MemoryBlock(MemoryBlock&& other)
: _data(nullptr)
, _length(0)
{
*this = std::move(other);
}

Reference

History

  • 20180201: created.