speed up opencv image processing with OpenCL


Guide

OpenCL is a framework for writing programs that execute on these heterogenous platforms. The developers of an OpenCL library utilize all OpenCL compatible devices (CPUs, GPUs, DSPs, FPGAs etc) they find on a computer / device and assign the right tasks to the right processor.
Keep in mind that as a user of OpenCV library you are not developing any OpenCL library. In fact you are not even a user of the OpenCL library because all the details are hidden behind the transparent API/TAPI.

config

cmake config by default for compiling OpenCV:

WITH_OPENCL ON

example

Mat

#include "opencv2/opencv.hpp"
using namespace cv;

int main(int argc, char** argv)
{
    Mat img, gray;
    img = imread("image.jpg", IMREAD_COLOR);

    cvtColor(img, gray, COLOR_BGR2GRAY);
    GaussianBlur(gray, gray,Size(7, 7), 1.5);
    Canny(gray, gray, 0, 50);

    imshow("edges", gray);
    waitKey();
    return 0;
}

UMat

#include "opencv2/opencv.hpp"
using namespace cv;

int main(int argc, char** argv)
{
    UMat img, gray;
    imread("image.jpg", IMREAD_COLOR).copyTo(img);

    cvtColor(img, gray, COLOR_BGR2GRAY);
    GaussianBlur(gray, gray,Size(7, 7), 1.5);
    Canny(gray, gray, 0, 50);

    imshow("edges", gray);
    waitKey();
    return 0;
}

UMat with transparent API/TAPI

Reference

History

  • 20190626: created.

Author: kezunlin
Reprint policy: All articles in this blog are used except for special statements CC BY 4.0 reprint polocy. If reproduced, please indicate source kezunlin !
评论
  TOC